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Maya and green Ranierth

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Maya – a young woman of 16 Turns, dreaming of becoming a green rider.

Maya was born the daughter of a modest cotholder at Jessaf Hold, working alongside her widowed father to work their allotted land, and help bring up her young twin siblings, Albon and Gettie. And in early 102, when a green rider, N'jol, and his Kistrith came to Jessaf in search of candidates for Madellon Weyr's hardening clutch, Maya didn't even present herself as a hopeful. Yet it was Maya that Kistrith singled out among all those young people. She almost didn't accept Search – anxious not to abandon her father. But he insisted, revealing that his late wife, Maya's mother, had always dreamed of being a dragonrider – and gifting Maya with her blue feather pendant as a lucky charm.

As a candidate, Maya was assigned a bunkmate – Erilde, a quiet young woman from the Lower Caverns fearing a second unsuccessful Hatching, who would soon become her closest friend in the Weyr. She also got to know many of her fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Arina, a level-headed young woman from Jessaf who'd stood at the previous Hatching.

But she also made an enemy – Auciet, a snobby and superior Holdbred girl – who took a firm disliking to Maya! Backed up by her crony Cedranne, Auciet became the thorn in Maya's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Erilde and Maya on 102.03.17. Following a brief run-in with Auciet, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Maya left, Erilde asked her to make enquiries about any dragonrider heritage she herself might possess, to give her confidence a boost before the Hatching.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Maya was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Maya to find it. The quest took Maya all over Madellon, from kitchens to lake to infirmary – but in the end she succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Respecting her elders

In the Weyr's kitchen gardens, Maya encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Maya to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Maya duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Maya offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Maya encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Maya – especially after she solved all three of her fiendish riddles!

Southern comfort

Maya met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Maya to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Maya some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Maya unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Maya met her fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Maya solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process.

A rising problem

Maya encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Maya's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders. Even if Maya did annoy Soleigh, who wasn't impressed with her for prolonging Maris' binge by bringing her more wine!

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Maya with the opportunity to show off her work ethic before the Hatching. A round of chores duly pleased Crauva. And the kitchen was also the source of the hotfruit R'hren had sent Maya to find for his warming salve.

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Maya expressed an interested in looking up some Weyr records, Tarshe offered her the loan of a glowbasket – on the proviso that she return it afterwards. Which – mindful of not offending such an important personage of the Weyr – Maya did!

A blue lady

Coming across T'gala, Pern's only female blue rider, bathing her Heppeth in the lake, Maya offered her assistance – which T'gala gladly accepted. Getting some first-hand advice about what it took for T'gala to Impress a blue dragon was an opportunity Maya didn't want to pass up.

Friend request

Seeking knowledge of Erilde's parentage, Maya visited the Weyr's Archives and sought advice from Weyrwoman Tarshe, the Weyrwoman Second. While Tarshe could find no evidence that Erilde's father had been a dragonrider, she suggested Maya might construct a story about a long-dead rider. Maya delved into Madellon's records and unearthed a brown rider, B'get, deceased some Turns ago, but of the right age to have fathered her friend. Bringing this plausible white lie to Erilde may have been a tad devious – but it had the desired effect on her belief that she could, in fact, possess the ability to Impress a dragon!

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Maya visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of her dignity, Maya ensured she came away with a cut she actually liked.

A slithery customer

Early in the day, Maya found out about a secret way into the Hatching Ground via storeroom that might allow her a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, she crawled into a confusing maze of passages.

By a stroke of ill luck, Maya strayed into tunnel snake territory! A huge, aggressive, and potently venomous female tunnel-snake guarded the exit to the Hatching ground. Maya was lucky to avoid being bitten. But ultimately she evaded the snake, dodging past it and slipping out onto the Hatching Sands.

Having survived her encounter with the snake, Maya crept closer to the clutch – close enough to touch an egg – before beating a hasty retreat from the Hatching Ground!

The Hatching

When it came to the Hatching, Maya had an excruciatingly long wait before the blotchy pale turquoise egg Hatched to reveal the bright olive-green dragonet who would choose her, naming herself Ranierth.

A friend in me

And Maya wasn't the only lucky one. To her delight, Erilde also Impressed, becoming the rider of an inquisitive teal-green hatchling, Shaldeth.

Whatever happened to Auciet?

Auciet didn't turn up for the pre-Hatching muster, and – Maya's own suspicions notwithstanding – L'stev guessed that she had probably got herself lost trying to sneak into the Hatching Ground through the dangerous ventilation tunnels. Fortunately – Maya supposed – Weyrlingmaster A'len located the missing candidate, but too late for Auciet, who having been found unconscious, was promptly invalided out of standing!

After the Hatching

"Ranierth" by Emily Holland

The Weyrlingmaster was the first to congratulate Maya on her Impression, but it was N'jol, delighted that his most humble candidate had Impressed, who stepped in to help with the immediate matter of Ranierth's first meal. That was Maya's first opportunity to speak to Erilde, too, and they introduced each other, with considerable delight, to their respective dragonets, Ranierth and Shaldeth.

It wasn't long before Ranierth's personality started to become evident. The rather slender olive-green dragonet demonstrated an immediate haughty pride in herself – and in her rider.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big sister

Another friend Maya made along the way – a young Weyrbred candidate, Brithie, whom Maya had encountered in a sudden crisis of confidence directly before the Hatching – hailed Maya at the barracks – crediting her with her successful Impression of a tiny bottle-green dragonet, Epatanth!

Meeting the Weyrleader

As Maya and Erilde wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both girls' dragonets and to ask after their names. Maya was proud to introduce Ranierth to the Weyrleader – and to give him her full new name: Maya, rider of green Ranierth!

Following their audience with the Weyrleader, and the application of oily rags to relieve Ranierth's and Shaldeth's newborn itchiness, Maya and Erilde headed into the girls' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

Maya and Erilde soon went their separate ways to find family and friends. Many of the riders and Weyrfolk Maya had helped during the day greeted her with warm congratulations as she hunted through the throng – but, at last, she found her family.

Maya's father almost couldn't believe his daughter's good fortune, completely thrilled to be the father of a dragonrider. And he was even more starstruck when the Weyrleaders came to drink a toast to Maya and Ranierth.

The rest of the evening passed in a blur for Maya, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, Maya was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see her in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through Maya's background with her – including much of what she had got up to on the morning of the Hatching – for good and ill. She offered Maya some advice about paying attention to her new classmates and surroundings, lest she fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Ranierth.

A close encounter

On her way back to the barracks , Maya had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what Maya would later realise was firestone, who called her by name – and gave her a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, Maya decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Ranierth – billeted between Erilde's Shaldeth and a very large green dragonet – Maya was too tired to examine the strange wooden box very closely, and put it in her clothes' chest for later examination. But even as she went to sleep – a dragonrider at last, her green beside her – Maya was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Maya and Ranierth's story will continue in Dragonchoice: Weyrling, coming soon!

Maya's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Ranierth and I complement each other!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
BUM NOTE

Ranierth and I disagreed on something quite important!

Achievement Unlocked:
BROKEN STRINGS

Ranierth and I disagreed on something very important!