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P'nol and green Meristath

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Prennol – a young boy of 13 Turns, dreaming of becoming a green rider.

Prennol was born to unusual privilege – a grandson of Winstone, Lord of mighty Jessaf Hold. Prennol didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Prennol was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Prennol becoming a candidate – while conceding that he could spare a younger grandchild. And with Winstone's admonition that he Impress a bronze – or a brown at the very least – ringing in his ears, Prennol left to begin his candidacy at Madellon Weyr.

As a candidate, Prennol was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Prennol! Backed up by his crony Varell, Gydeton became the thorn in Prennol's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Martom and Prennol on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Prennol left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.

The one-armed green rider

Immediately on leaving the candidate barracks, Prennol was flagged down by M'shen – a green rider with only one arm. But whatever he wanted, Prennol never discovered, after making a mean-spirited joke about M'shen's missing hand that – not unreasonably – made the green rider take against him.

Respecting his elders

In the infirmary, Prennol encountered Kisha – a blind old green rider giving the Weyr's Healers a difficult time about taking her medicine. Kisha challenged Prennol to answer three riddles before she would consent to behave. And Prennol rose to that challenge – answering all three correctly, and winning Kisha's grudging respect!

A Masterful order

In the dining hall, Prennol met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Prennol solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process.

A rising problem

Prennol encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Prennol's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders. Even if Prennol did annoy Soleigh, who wasn't impressed with him for prolonging Maris' binge by bringing her more wine!

Weyrbrat by name...

A run-in with a Weyrbrat – Terzon, whom Gydeton had paid to cause Prennol trouble – resulted in an unfortunate public incident. All too aware of being shaken down, Prennol gave the kid a shove – in front of a number of witnesses – doing nothing for his reputation!

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Prennol was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Friend request

Given Prennol's age, finding some wine for Martom proved difficult – the Weyr Vintner, Master Saxton, refused to sell it to an underage candidate. His only other alternative was an illicit purchase from the shady figure of Grimes. And L'stev's warning about getting drunk before the Hatching held weight. The Vintner's offering of alcohol-free grape juice gave Prennol an idea – and offering it to Martom, none the wiser for the substitution, still had the desired effect of boosting his confidence before the Hatching – without any unwanted side-effects!

The Hatching

When it came to the Hatching, Prennol had an excruciatingly long wait before the elongated spotted egg Hatched to reveal the pale mint-green dragonet who would choose him, naming herself Meristath.

A friend in me

And Prennol wasn't the only lucky one. To his delight, Martom also Impressed, becoming the rider of a bright golden-bronze hatchling, Kauth.

Whatever happened to Gydeton?

Sadly, there was at least one fly in the numbweed. Gydeton Impressed the biggest dragonet of the clutch, a hefty dark-brown hatchling, making them Prennol and Meristath's new classmates. (On the bright side, at least Varell didn't Impress!)

After the Hatching

"Meristath" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Prennol on his Impression, but it was Garlan, delighted that her risky choice of Winstone's grandson had Impressed, who stepped in to help with the immediate matter of Meristath's first meal. That was Prennol's first opportunity to speak to Martom, too, and they introduced each other, with considerable delight, to their respective dragonets, Meristath and Kauth. Martom also told Prennol that his new name was to be – perhaps unsurprisingly – M'tom.

It wasn't long before Meristath's personality started to become evident. The pale green dragonet had absolutely no hesitation about making her voice – her very loud and strident voice – heard, indicating what a forceful and demanding character she would become.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Meeting the Weyrleader

As Prennol and M'tom wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Prennol was proud to introduce Meristath to the Weyrleader. And after a brief conference with Meristath, Prennol gave the Weyrleader his own new name: P'nol, rider of green Meristath!

Following their audience with the Weyrleader, and the application of oily rags to relieve Meristath's and Kauth's newborn itchiness, P'nol and M'tom headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

P'nol and M'tom soon went their separate ways to find family and friends. Many of the riders and Weyrfolk P'nol had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

Lord Winstone, P'nol's grandfather, was in a state of high dudgeon about his grandson's Impression of a green. A tense scene ensued, with the Weyrleaders obliged to step in to defend P'nol from his grandfather's fury – but the damage was already done.

The rest of the evening passed in a blur for P'nol, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, P'nol was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through P'nol's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered P'nol some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Meristath.

A close encounter

On his way back to the barracks , P'nol had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what P'nol would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, P'nol decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Meristath – billeted between M'tom's Kauth and a mucky-looking brown dragonet – P'nol was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his green beside him – P'nol was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

P'nol and Meristath's story will continue in Dragonchoice: Weyrling, coming soon!

P'nol's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
BIRDS OF A FEATHER

Meristath and I make a very strong match!

Achievement Unlocked:
EBONY AND IVORY

Meristath and I agreed on something very important!

Achievement Unlocked:
BUM NOTE

Meristath and I disagreed on something quite important!