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D'nedwin and green Kedunth

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Donedwin – a young boy of 14 Turns, dreaming of becoming a green rider.

Donedwin was born to unusual privilege – a grandson of Winstone, Lord of mighty Jessaf Hold. Donedwin didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Donedwin was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Donedwin becoming a candidate – while conceding that he could spare a younger grandchild. And with Winstone's admonition that he Impress a bronze – or a brown at the very least – ringing in his ears, Donedwin left to begin his candidacy at Madellon Weyr.

As a candidate, Donedwin was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Donedwin! Backed up by his crony Varell, Gydeton became the thorn in Donedwin's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Martom and Donedwin on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Donedwin left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Donedwin was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Donedwin to find it. The quest took Donedwin all over Madellon, from kitchens to lake to infirmary – but in the end he succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Respecting his elders

In the Weyr's kitchen gardens, Donedwin encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Donedwin to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Donedwin duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Donedwin offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Donedwin encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Donedwin – especially after he solved all three of her fiendish riddles!

Southern comfort

Donedwin met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Donedwin to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Donedwin some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Donedwin unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Donedwin met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Donedwin solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process.

A rising problem

Donedwin encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Donedwin's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Donedwin with the opportunity to show off his work ethic before the Hatching. A round of chores duly pleased Crauva. And the kitchen was also the source of the hotfruit R'hren had sent Donedwin to find for his warming salve.

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Donedwin was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Donedwin visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of his dignity, Donedwin ensured he came away with a cut he actually liked.

A breath of foul air

Early in the day, Donedwin found out about a secret way into the Hatching Ground via storeroom that might allow him a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, he crawled into a confusing maze of passages. The route he chose turned out to be thick with choking toxic fumes from Madellon's volcanic foundation, and Donedwin soon found himself struggling for breath.

Undeterred, Donedwin pushed through the discomfort, and emerged shortly onto the Hatching Sands. But he wasn't quiet enough. Shimpath, dozing only very lightly, awoke, and she and Muzzanth chased Donedwin from the Sands!

The Hatching

When it came to the Hatching, Donedwin had to wait a little while before the grey-splashed beige egg Hatched to reveal the dark teal-green dragonet who would choose him, naming herself Kedunth.

A friend bereft

But to Donedwin's dismay, Martom wasn't as fortunate. No dragonet showed an interest in him, and he was left among the candidates remaining unmatched at the end of the Hatching.

Whatever happened to Gydeton?

Sadly, there was at least one fly in the numbweed. Gydeton Impressed the biggest dragonet of the clutch, a hefty dark-brown hatchling, making them Donedwin and Kedunth's new classmates. (On the bright side, at least Varell didn't Impress!)

After the Hatching

"Kedunth" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Donedwin on his Impression, but it was Garlan, delighted that her risky choice of Winstone's grandson had Impressed, who stepped in to help with the immediate matter of Kedunth's first meal. That was the first moment Donedwin had truly grasped that Martom wasn't going to be a weyrling alongside him – a truth that hit hard. In Martom's absence, Chiliam – the highborn lad from Kellad, who'd Impressed a dusty-brown dragonet, Destrath, and who now styled himself Ch'liam – was a welcome friendly face.

It wasn't long before Kedunth's personality started to become evident. The teal-green dragonet, inquisitive about everything from the instant of her hatching, also proved to be an especially sweet-natured and kind character.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big brother

Another friend Donedwin made along the way – a young Holdbred candidate, Nichen, whom Donedwin had encountered in a hopelessly dishevelled state directly before the Hatching – hailed Donedwin at the barracks – crediting him with his successful Impression of a moon-blue dragonet, Yooth!

Meeting the Weyrleader

As Donedwin and Ch'liam wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Donedwin was proud to introduce Kedunth to the Weyrleader. And after a brief conference with Kedunth, Donedwin gave the Weyrleader his own new name: D'nedwin, rider of green Kedunth!

Following their audience with the Weyrleader, and the application of oily rags to relieve Kedunth's and Destrath's newborn itchiness, D'nedwin and Ch'liam headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

D'nedwin and Ch'liam soon went their separate ways to find family and friends. Many of the riders and Weyrfolk D'nedwin had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

Lord Winstone, D'nedwin's grandfather, was in a state of high dudgeon about his grandson's Impression of a green. A tense scene ensued, with the Weyrleaders obliged to step in to defend D'nedwin from his grandfather's fury – but the damage was already done.

The rest of the evening passed in a blur for D'nedwin, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, D'nedwin was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through D'nedwin's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered D'nedwin some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, advised him to report to Master Isnan before returning to the barracks to get his injuries checked again, and made some observations on Kedunth.

A close encounter

On his way back to the barracks (by way of the infirmary, as ordered by Tarshe), D'nedwin had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what D'nedwin would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, D'nedwin decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Kedunth – billeted between Ch'liam's Destrath and a bright bronze dragonet – D'nedwin was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his green beside him – D'nedwin was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Find out more about Donedwin's Impression here. D'nedwin and Kedunth's story will continue in Dragonchoice: Weyrling, coming soon!

D'nedwin's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
BIRDS OF A FEATHER

Kedunth and I make a very strong match!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
PLEASE STATE THE NATURE OF THE MEDICAL EMERGENCY

I returned to the infirmary!

Achievement Unlocked:
EBONY AND IVORY

Kedunth and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Kedunth and I agreed on something quite important!

Achievement Unlocked:
BFFs

Kedunth and Sespanath made friends!