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S'ku and brown Sapotath

The Road So Far!

It all began at Madellon Weyr for Senku – a young boy of 14 Turns, dreaming of becoming a brown rider.

Senku was born the son of Wingleader R'yeno and green rider Evie of Madellon Weyr. While he didn't have to be Searched, he was 'given the nod' as a likely dragonrider by the Weyr's most senior retired Search pair – S'rius and his elderly blue Padseth. As a first-time candidate, Senku looked forward to the Hatching with both excitement and trepidation – half convinced that he would be meeting his own dragon at last; half terrified of failing to meet the standards expected of a Wingleader's son!

As a candidate, Senku was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Senku! Backed up by his crony Varell, Gydeton became the thorn in Senku's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Martom and Senku on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Senku left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Senku was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Senku to find it. The quest took Senku all over Madellon, from kitchens to lake to infirmary – but in the end he succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Respecting his elders

In the Weyr's kitchen gardens, Senku encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Senku to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Senku duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Senku offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Senku encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Senku – especially after he solved all three of her fiendish riddles!

Southern comfort

Senku met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Senku to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Senku some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Senku unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Senku met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Senku solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Senku even shared the largesse with Zielaph, who then introduced him to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Senku a certain confidence in his own prospects!

A rising problem

Senku encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Senku's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Harping on

Senku perhaps overestimated his own competence when it came to a disastrous spell on the Harper dais in the dining hall. Accompanying Weyr Singer Carleah – badly – on the tambourine, he was lucky not to be booed off the stage!

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Senku with the opportunity to show off his work ethic before the Hatching. A round of chores duly pleased Crauva, and earned him a selection of goodies warm from the oven.. And the kitchen was also the source of the hotfruit R'hren had sent Senku to find for his warming salve.

Pie-more

Senku certainly indulged his sweet tooth before the Hatching – laying claim to not one, not two, but three different types of bubbly pie .

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Senku expressed an interested in looking up some Weyr records, Tarshe offered him the loan of a glowbasket – on the proviso that he return it afterwards. Which – mindful of not offending such an important personage of the Weyr – Senku did!

Weyrbrat by name...

A run-in with a Weyrbrat – Terzon, whom Gydeton had paid to cause Senku trouble – resulted in an unfortunate public incident. All too aware of being shaken down, Senku gave the kid a shove – in front of a number of witnesses – doing nothing for his reputation!

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Senku was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Friend request

Given Senku's age, finding some wine for Martom proved difficult – the Weyr Vintner, Master Saxton, refused to sell it to an underage candidate. His only other alternative was an illicit purchase from the shady figure of Grimes. And L'stev's warning about getting drunk before the Hatching held weight. The Vintner's offering of alcohol-free grape juice gave Senku an idea – and offering it to Martom, none the wiser for the substitution, still had the desired effect of boosting his confidence before the Hatching – without any unwanted side-effects!

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Senku visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of his dignity, Senku ensured he came away with a cut he actually liked.

A Weyrleader's mercy

Early in the day, Senku found out about a secret way into the Hatching Ground via storeroom that might allow him a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, he crawled into a confusing maze of passages. By chance, he found a way onto the Hatching Ground – onto a very high ledge! Calling down for help was the only option, and a welcome – if embarrassing – lift down from Muzzanth himself returned Senku safely to ground level.

Realising that honesty was the best policy, Senku apologised to the Weyrleader for intruding – and was surprised to find T'gat remarkably sanguine about it, reminiscing about his own youthful journey through the passages. And a polite request granted Senku the Weyrleader's permission to approach the clutch. He touched one of the eggs, marvelling at its palpable vitality.

The Hatching

When it came to the Hatching, Senku had to wait a little while before the very large dark grey egg Hatched to reveal the deep turned-earth brown dragonet who would choose him, naming himself Sapotath.

A friend in me

And Senku wasn't the only lucky one. To his delight, Martom also Impressed, becoming the rider of a bright golden-bronze hatchling, Kauth.

Whatever happened to Gydeton?

Gydeton didn't turn up for the pre-Hatching muster, and – Senku's own suspicions notwithstanding – L'stev guessed that he had probably got himself lost trying to sneak into the Hatching Ground through the dangerous ventilation tunnels. Fortunately – Senku supposed – Weyrlingmaster A'len located the missing candidate, but too late for Gydeton, who having been found unconscious, was promptly invalided out of standing!

After the Hatching

"Sapotath" by Emily Holland

The Weyrlingmaster was the first to congratulate Senku on his Impression, but it was old S'rius, delighted to have found yet another weyrling, who stepped in to help with the immediate matter of Sapotath's first meal. That was Senku's first opportunity to speak to Martom, too, and they introduced each other, with considerable delight, to their respective dragonets, Sapotath and Kauth. Martom also told Senku that his new name was to be – perhaps unsurprisingly – M'tom.

It wasn't long before Sapotath's personality started to become evident. The substantial dark-brown dragonet – chunkier than any other hatchling – had a stolid, non-nonsense character to match, speaking his mind without hesitation or tact.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big brother

Another friend Senku made along the way – a young Holdbred candidate, Nichen, whom Senku had encountered in a hopelessly dishevelled state directly before the Hatching – hailed Senku at the barracks – crediting him with his successful Impression of a moon-blue dragonet, Yooth!

Meeting the Weyrleader

As Senku and M'tom wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Senku was proud to introduce Sapotath to the Weyrleader. And after a brief conference with Sapotath, Senku gave the Weyrleader his own new name: S'ku, rider of brown Sapotath!

Following their audience with the Weyrleader, and the application of oily rags to relieve Sapotath's and Kauth's newborn itchiness, S'ku and M'tom headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

S'ku and M'tom soon went their separate ways to find family and friends. Many of the riders and Weyrfolk S'ku had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

R'yeno and Evie couldn't have been happier to greet their son as a brown rider for the first time . And when the Weyrleaders came to drink a toast to S'ku and Sapotath, R'yeno was delighted to embarrass his son by insinuating that Gryth would be stiffer competition to Muzzanth in Shimpath's next flight.

The rest of the evening passed in a blur for S'ku, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, S'ku was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through S'ku's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered S'ku some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Sapotath.

A close encounter

On his way back to the barracks , S'ku had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what S'ku would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, S'ku decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Sapotath – billeted between M'tom's Kauth and a slender green dragonet – S'ku was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his brown beside him – S'ku was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Find out more about Senku's Impression here. S'ku and Sapotath's story will continue in Dragonchoice: Weyrling, coming soon!

S'ku's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Sapotath and I complement each other!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
EBONY AND IVORY

Sapotath and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Sapotath and I agreed on something quite important!