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Natia and green Turbalth

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Natia – a young woman of 18 Turns, dreaming of becoming a green rider.

Natia was born to unusual privilege – a granddaughter of Winstone, Lord of mighty Jessaf Hold. Natia didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Natia was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Natia becoming a candidate – displeased that such a opportunity would ruin his plans for Natia's betrothal to a nephew of Lord Orfen's. But he grudgingly accepted that, as Natia had her majority, she had the right to accept Search. And with Winstone's admonition that she should remember her place as his granddaughter and not make a scene ringing in her ears, Natia left to begin her candidacy at Madellon Weyr.

As a candidate, Natia was assigned a bunkmate – Erilde, a quiet young woman from the Lower Caverns fearing a second unsuccessful Hatching, who would soon become her closest friend in the Weyr. She also got to know many of her fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Arina, a level-headed young woman from Jessaf who'd stood at the previous Hatching.

But she also made an enemy – Auciet, a snobby and superior Holdbred girl – who took a firm disliking to Natia! Backed up by her crony Cedranne, Auciet became the thorn in Natia's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Erilde and Natia on 102.03.17. Following a brief run-in with Auciet, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Natia left, Erilde asked her to make enquiries about any dragonrider heritage she herself might possess, to give her confidence a boost before the Hatching.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Natia was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Natia to find it. The quest took Natia all over Madellon, from kitchens to lake to infirmary – but in the end she succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Respecting her elders

In the infirmary, Natia encountered Kisha – a blind old green rider giving the Weyr's Healers a difficult time about taking her medicine. Kisha challenged Natia to answer three riddles before she would consent to behave. And Natia rose to that challenge – answering all three correctly, and winning Kisha's grudging respect!

Southern comfort

Natia met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Natia to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Natia some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Natia unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Natia met her fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Natia solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process.

A rising problem

Natia encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Natia's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Natia with the opportunity to show off her work ethic before the Hatching. A round of chores duly pleased Crauva.

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Natia expressed an interested in looking up some Weyr records, Tarshe offered her the loan of a glowbasket – on the proviso that she return it afterwards. Which – mindful of not offending such an important personage of the Weyr – Natia did!

A blue lady

Coming across T'gala, Pern's only female blue rider, bathing her Heppeth in the lake, Natia offered her assistance – which T'gala gladly accepted. Getting some first-hand advice about what it took for T'gala to Impress a blue dragon was an opportunity Natia didn't want to pass up.

Friend request

Seeking knowledge of Erilde's parentage, Natia visited the Weyr's Archives and sought advice from Weyrwoman Tarshe, the Weyrwoman Second. While Tarshe could find no evidence that Erilde's father had been a dragonrider, she suggested Natia might construct a story about a long-dead rider. Natia delved into Madellon's records and unearthed a brown rider, B'get, deceased some Turns ago, but of the right age to have fathered her friend. Bringing this plausible white lie to Erilde may have been a tad devious – but it had the desired effect on her belief that she could, in fact, possess the ability to Impress a dragon!

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Natia visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of her dignity, Natia ensured she came away with a cut she actually liked.

The Hatching

When it came to the Hatching, Natia didn't have to wait at all for her date with destiny. The elongated spotted egg that Hatched first produced a pale mint-green hatchling who spared no time in choosing Natia, naming herself Turbalth.

A friend in me

And Natia wasn't the only lucky one. To her delight, Erilde also Impressed, becoming the rider of an inquisitive teal-green hatchling, Shaldeth.

Whatever happened to Auciet?

Sadly, there was at least one fly in the numbweed. Auciet Impressed an unusually aggressive grass-green hatchling, making them Natia and Turbalth's new classmates. (On the bright side, at least Cedranne didn't Impress!)

After the Hatching

"Turbalth" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Natia on her Impression, but it was Garlan, delighted that her risky choice of Winstone's granddaughter had Impressed, who stepped in to help with the immediate matter of Turbalth's first meal. That was Natia's first opportunity to speak to Erilde, too, and they introduced each other, with considerable delight, to their respective dragonets, Turbalth and Shaldeth.

It wasn't long before Turbalth's personality started to become evident. The pale green dragonet had absolutely no hesitation about making her voice – her very loud and strident voice – heard, indicating what a forceful and demanding character she would become.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Meeting the Weyrleader

As Natia and Erilde wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both girls' dragonets and to ask after their names. Natia was proud to introduce Turbalth to the Weyrleader – and to give him her full new name: Natia, rider of green Turbalth!

Following their audience with the Weyrleader, and the application of oily rags to relieve Turbalth's and Shaldeth's newborn itchiness, Natia and Erilde headed into the girls' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

Natia and Erilde soon went their separate ways to find family and friends. Many of the riders and Weyrfolk Natia had helped during the day greeted her with warm congratulations as she hunted through the throng – but, at last, she found her family.

Lord Winstone, Natia's grandfather, was faint with his praise for his granddaughter's Impression of Turbalth – suggesting that she should have waited for a chance at a queen. The Weyrleaders were swift to insist that Impressing any dragon was a great achievement!

The rest of the evening passed in a blur for Natia, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, Natia was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see her in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through Natia's background with her – including much of what she had got up to on the morning of the Hatching – for good and ill. She offered Natia some advice about paying attention to her new classmates and surroundings, lest she fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Turbalth.

A close encounter

On her way back to the barracks , Natia had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what Natia would later realise was firestone, who called her by name – and gave her a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, Natia decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Turbalth – billeted between Erilde's Shaldeth and a pale green dragonet – Natia was too tired to examine the strange wooden box very closely, and put it in her clothes' chest for later examination. But even as she went to sleep – a dragonrider at last, her green beside her – Natia was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Find out more about Natia's Impression here. Natia and Turbalth's story will continue in Dragonchoice: Weyrling, coming soon!

Natia's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
BIRDS OF A FEATHER

Turbalth and I make a very strong match!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
EBONY AND IVORY

Turbalth and I agreed on something very important!

Achievement Unlocked:
BUM NOTE

Turbalth and I disagreed on something quite important!