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G'pe and brown Reath

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Giuseppe – a young man of 16 Turns, dreaming of becoming a brown rider.

Giuseppe was born to unusual privilege – a grandson of Winstone, Lord of mighty Jessaf Hold. Giuseppe didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Giuseppe was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Giuseppe becoming a candidate – while conceding that he could spare a younger grandchild. And with Winstone's admonition that he Impress a bronze – or a brown at the very least – ringing in his ears, Giuseppe left to begin his candidacy at Madellon Weyr.

As a candidate, Giuseppe was assigned a bunkmate – Soburn, an anxious Weyrbred youth with one failed Hatching already haunting him, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Rielat, a self-important apprentice Weaver – who took a firm disliking to Giuseppe! Backed up by his crony Kestor, Rielat became the thorn in Giuseppe's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Soburn and Giuseppe on 102.03.17. Following a brief run-in with Rielat, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Giuseppe left, Soburn asked him to find out if H'nar, the young Wingleader of the Betweenless Wing, might currently be seeing someone – or not.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Giuseppe was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Giuseppe to find it. Despite Giuseppe's best efforts, though, he didn't manage to complete and return the jewellery set before the Hatching.

A Masterful order

In the dining hall, Giuseppe met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Giuseppe solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process.

Overkeen to get his hands on the last bubbly pie in the dining hall, Giuseppe took it – forcibly – from a small child. Not the nicest thing to do – but mmm, pie...

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Giuseppe expressed an interested in looking up some Weyr records, Tarshe offered him the loan of a glowbasket – on the proviso that he return it afterwards. Which – mindful of not offending such an important personage of the Weyr – Giuseppe did!

With friends like these...

But handling Soburn's long-distance crush required a delicacy that Giuseppe sadly didn't possess. Revealing too much to H'nar – and then failing to treat Soburn's bruised feelings with any sort of care – destroyed Giuseppe pining friend's confidence. Having already failed to Impress once, and now crushed by the rejection of a rider who would certainly be his Wingleader should he ever Impress, Soburn decided to rule himself out of candidacy entirely.

The Hatching

When it came to the Hatching, Giuseppe had to wait a little while before the very large dark grey egg Hatched to reveal the deep turned-earth brown dragonet who would choose him, naming himself Reath.

Whatever happened to Rielat?

Sadly, there was at least one fly in the numbweed. Rielat Impressed an impressively proportioned indigo-blue hatchling, making them Giuseppe and Reath's new classmates. (On the bright side, at least Kestor didn't Impress!)

After the Hatching

"Reath" by Emily Holland

The Weyrlingmaster was the first to congratulate Giuseppe on his Impression, but it was Garlan, delighted that her risky choice of Winstone's grandson had Impressed, who stepped in to help with the immediate matter of Reath's first meal. That was the first moment Giuseppe had truly grasped that Soburn wasn't going to be a weyrling alongside him – a truth that hit hard. In Soburn's absence, Chiliam – the highborn lad from Kellad, who'd Impressed a dusty-brown dragonet, Destrath, and who now styled himself Ch'liam – was a welcome friendly face.

It wasn't long before Reath's personality started to become evident. The substantial dark-brown dragonet – chunkier than any other hatchling – had a stolid, non-nonsense character to match, speaking his mind without hesitation or tact.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Meeting the Weyrleader

As Giuseppe and Ch'liam wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Giuseppe was proud to introduce Reath to the Weyrleader. And after a brief conference with Reath, Giuseppe gave the Weyrleader his own new name: G'pe, rider of brown Reath!

Following their audience with the Weyrleader, and the application of oily rags to relieve Reath's and Destrath's newborn itchiness, G'pe and Ch'liam headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

G'pe and Ch'liam soon went their separate ways to find family and friends. Many of the riders and Weyrfolk G'pe had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

Lord Winstone, G'pe's grandfather, was grudgingly satisfied with Reath's colour, if clearly disappointed that his grandson hadn't managed to Impress a bronze – a criticism that the Weyrleaders were quick to cut short in their toast to G'pe and Reath.

The rest of the evening passed in a blur for G'pe, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, G'pe was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through G'pe's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered G'pe some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Reath.

A close encounter

On his way back to the barracks , G'pe had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what G'pe would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, G'pe decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Reath – billeted between Ch'liam's Destrath and a bright bronze dragonet – G'pe was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his brown beside him – G'pe was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

G'pe and Reath's story will continue in Dragonchoice: Weyrling, coming soon!

G'pe's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Reath and I complement each other!

Achievement Unlocked:
SNAKES AND SNAILS

I haven't been very nice!

Achievement Unlocked:
EBONY AND IVORY

Reath and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Reath and I agreed on something quite important!

Achievement Unlocked:
ENEMY MINE

Reath and Sespanath took against each other!