F'nis and blue Jazaath
The Road So Far!
It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Finniset – a young boy of 13 Turns, dreaming of becoming a blue rider.
Finniset was born to unusual privilege – a grandson of Winstone, Lord of mighty Jessaf Hold. Finniset didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Finniset was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Finniset becoming a candidate – while conceding that he could spare a younger grandchild. And with Winstone's admonition that he Impress a bronze – or a brown at the very least – ringing in his ears, Finniset left to begin his candidacy at Madellon Weyr.
As a candidate, Finniset was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.
But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Finniset! Backed up by his crony Varell, Gydeton became the thorn in Finniset's side throughout the sevendays of candidacy.
Hatching Day
The dragons' hum woke Martom and Finniset on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Finniset left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.
The one-armed green rider and the thieving queen
Immediately on leaving the candidate barracks, Finniset was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Finniset to find it. Despite Finniset's best efforts, though, he didn't manage to complete and return the jewellery set before the Hatching.
Respecting his elders
In the infirmary, Finniset encountered Kisha – a blind old green rider giving the Weyr's Healers a difficult time about taking her medicine. Kisha challenged Finniset to answer three riddles before she would consent to behave. And Finniset rose to that challenge – answering all three correctly, and winning Kisha's grudging respect!
A Masterful order
In the dining hall, Finniset met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!
Luckily for him, Finniset solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Finniset even shared the largesse with Zielaph, who then introduced him to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Finniset a certain confidence in his own prospects!
A blue lady
Coming across T'gala, Pern's only female blue rider, bathing her Heppeth in the lake, Finniset offered his assistance – which T'gala gladly accepted.
Friend request
Given Finniset's age, finding some wine for Martom proved difficult – the Weyr Vintner, Master Saxton, refused to sell it to an underage candidate. His only other alternative was an illicit purchase from the shady figure of Grimes. And L'stev's warning about getting drunk before the Hatching held weight. The Vintner's offering of alcohol-free grape juice gave Finniset an idea – and offering it to Martom, none the wiser for the substitution, still had the desired effect of boosting his confidence before the Hatching – without any unwanted side-effects!
The Hatching

Disaster almost struck during the Hatching when Finniset – following some dubious advice about attempting to force a dragonet to choose him – put him self in the path of a less than receptive green hatchling. The green, clearly objecting to being crowded, lashed out at Finniset – slicing his arm. Luckily for Finniset, the mauling wasn't a fatal one – though it could have been, as an irate L'stev told him when patching up the injury on the spot. Even more luckily, the incident didn't deter another dragonet – the blue who Hatched from the grey-swirled silvery cream – from choosing Finniset and naming himself Jazaath!
Whatever happened to Gydeton?
Sadly, there was at least one fly in the numbweed. Gydeton Impressed the biggest dragonet of the clutch, a hefty dark-brown hatchling, making them Finniset and Jazaath's new classmates. (On the bright side, at least Varell didn't Impress!)
After the Hatching

"Jazaath" by Chris S. Baily
The Weyrlingmaster was the first to congratulate Finniset on his Impression, but it was Garlan, delighted that her risky choice of Winstone's grandson had Impressed, who stepped in to help with the immediate matter of Jazaath's first meal. That was Finniset's first opportunity to speak to Martom, too, and they introduced each other, with considerable delight, to their respective dragonets, Jazaath and Kauth. Martom also told Finniset that his new name was to be – perhaps unsurprisingly – M'tom.
It wasn't long before Jazaath's personality started to become evident. The moon-blue dragonet, while seemingly reluctant to even leave his egg, showed glimmers of a curiously perceptive and knowing mind beneath his apparent laziness.
With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.
Meeting the Weyrleader
As Finniset and M'tom wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Finniset was proud to introduce Jazaath to the Weyrleader. And after a brief conference with Jazaath, Finniset gave the Weyrleader his own new name: F'nis, rider of blue Jazaath!
Following their audience with the Weyrleader, and the application of oily rags to relieve Jazaath's and Kauth's newborn itchiness, F'nis and M'tom headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!
The Hatching feast
F'nis and M'tom soon went their separate ways to find family and friends. Many of the riders and Weyrfolk F'nis had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.
Lord Winstone, F'nis's grandfather, was highly displeased that his grandson had only managed to Impress a blue – against his strict warning that nothing less than a brown would suffice. The Weyrleaders were quick to step in on F'nis's behalf, but the damage to his relationship with his grandfather was done.
The rest of the evening passed in a blur for F'nis, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, F'nis was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.
Setting the record straight
Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through F'nis's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered F'nis some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, advised him to report to Master Isnan before returning to the barracks to get his injuries checked again, and made some observations on Jazaath.
A close encounter
On his way back to the barracks (by way of the infirmary, as ordered by Tarshe), F'nis had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what F'nis would later realise was firestone, who called him by name – and gave him a curious wooden box.




"The Watchful Queen" by Chris S. Baily
Back at the barracks, F'nis decided, on balance, not to tell the Weyrlingmaster about the stranger.
Returning at last to Jazaath – billeted between M'tom's Kauth and a slender green dragonet – F'nis was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his blue beside him – F'nis was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?
Find out more about Finniset's Impression here. F'nis and Jazaath's story will continue in Dragonchoice: Weyrling, coming soon!
F'nis's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON
I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS
I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME
I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG
Jazaath and I complement each other!

Achievement Unlocked:
PLEASE STATE THE NATURE OF THE MEDICAL EMERGENCY
I returned to the infirmary!

Achievement Unlocked:
EBONY AND IVORY
Jazaath and I agreed on something very important!

Achievement Unlocked:
BUM NOTE
Jazaath and I disagreed on something quite important!