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J'sia and brown Awhath

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Josiah – a young boy of 13 Turns, dreaming of becoming a dragonrider.

Josiah was born the son of a modest cotholder at Jessaf Hold, working alongside his widowed father to work their allotted land, and help bring up his young twin siblings, Albon and Gettie. And in early 102, when a green rider, N'jol, and his Kistrith came to Jessaf in search of candidates for Madellon Weyr's hardening clutch, Josiah didn't even present himself as a hopeful. Yet it was Josiah that Kistrith singled out among all those young people. He almost didn't accept Search – anxious not to abandon his father. But he insisted, revealing that his late wife, Josiah 's mother, had always dreamed of being a dragonrider – and gifting Josiah with her blue feather pendant as a lucky charm.

As a candidate, Josiah was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Josiah ! Backed up by his crony Varell, Gydeton became the thorn in Josiah 's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Martom and Josiah on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Josiah left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Josiah was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Josiah to find it. Despite Josiah 's best efforts, though, he didn't manage to complete and return the jewellery set before the Hatching.

Respecting his elders

In the Weyr's kitchen gardens, Josiah encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Josiah to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Josiah duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Josiah offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Josiah encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Josiah – especially after he solved all three of her fiendish riddles!

Southern comfort

Josiah met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Josiah to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Josiah some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Josiah unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Josiah met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Josiah solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Josiah even shared the largesse with Zielaph, who then introduced him to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Josiah a certain confidence in his own prospects!

A rising problem

Josiah encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Josiah 's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Josiah with the opportunity to show off his work ethic before the Hatching. A round of chores duly pleased Crauva. And the kitchen was also the source of the hotfruit R'hren had sent Josiah to find for his warming salve.

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Josiah was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Friend request

Given Josiah 's age, finding some wine for Martom proved difficult – the Weyr Vintner, Master Saxton, refused to sell it to an underage candidate. His only other alternative was an illicit purchase from the shady figure of Grimes. And L'stev's warning about getting drunk before the Hatching held weight. The Vintner's offering of alcohol-free grape juice gave Josiah an idea – and offering it to Martom, none the wiser for the substitution, still had the desired effect of boosting his confidence before the Hatching – without any unwanted side-effects!

A slithery customer

Early in the day, Josiah found out about a secret way into the Hatching Ground via storeroom that might allow him a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, he crawled into a confusing maze of passages.

By a stroke of ill luck, Josiah strayed into tunnel snake territory! A huge, aggressive, and potently venomous female tunnel-snake guarded the exit to the Hatching ground. Josiah was lucky to avoid being bitten. But ultimately he evaded the snake, dodging past it and slipping out onto the Hatching Sands.

Having survived his encounter with the snake, Josiah crept closer to the clutch – close enough to touch an egg – before beating a hasty retreat from the Hatching Ground!

The Hatching

When it came to the Hatching, Josiah had an excruciatingly long wait before the moonlike grey egg Hatched to reveal the warm milky-klah brown dragonet who would choose him, naming himself Awhath.

A friend in me

And Josiah wasn't the only lucky one. To his delight, Martom also Impressed, becoming the rider of a bright golden-bronze hatchling, Kauth.

Whatever happened to Gydeton?

Gydeton didn't turn up for the pre-Hatching muster, and – Josiah 's own suspicions notwithstanding – L'stev guessed that he had probably got himself lost trying to sneak into the Hatching Ground through the dangerous ventilation tunnels. Fortunately – Josiah supposed – Weyrlingmaster A'len located the missing candidate, but too late for Gydeton, who having been found unconscious, was promptly invalided out of standing!

After the Hatching

"Awhath" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Josiah on his Impression, but it was N'jol, delighted that his most humble candidate had Impressed, who stepped in to help with the immediate matter of Awhath's first meal. That was Josiah 's first opportunity to speak to Martom, too, and they introduced each other, with considerable delight, to their respective dragonets, Awhath and Kauth. Martom also told Josiah that his new name was to be – perhaps unsurprisingly – M'tom.

It wasn't long before Awhath's personality started to become evident. The little klah-coloured brown proved to be exceptionally friendly and forward from the very beginning, wanting nothing more than to introduce himself to everyone he met.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big brother

Another friend Josiah made along the way – a young Holdbred candidate, Nichen, whom Josiah had encountered in a hopelessly dishevelled state directly before the Hatching – hailed Josiah at the barracks – crediting him with his successful Impression of a moon-blue dragonet, Yooth!

Meeting the Weyrleader

As Josiah and M'tom wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Josiah was proud to introduce Awhath to the Weyrleader. And after a brief conference with Awhath, Josiah gave the Weyrleader his own new name: J'sia, rider of brown Awhath!

Following their audience with the Weyrleader, and the application of oily rags to relieve Awhath's and Kauth's newborn itchiness, J'sia and M'tom headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

J'sia and M'tom soon went their separate ways to find family and friends. Many of the riders and Weyrfolk J'sia had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

J'sia's father almost couldn't believe his son's good fortune, completely thrilled to be the father of a dragonrider. And he was even more starstruck when the Weyrleaders came to drink a toast to J'sia and Awhath.

The rest of the evening passed in a blur for J'sia, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, J'sia was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through J'sia's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered J'sia some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Awhath.

A close encounter

On his way back to the barracks , J'sia had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what J'sia would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, J'sia decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Awhath – billeted between M'tom's Kauth and a slender green dragonet – J'sia was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his brown beside him – J'sia was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

J'sia and Awhath's story will continue in Dragonchoice: Weyrling, coming soon!

J'sia's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Awhath and I complement each other!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
EBONY AND IVORY

Awhath and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Awhath and I agreed on something quite important!