Login | Register

D'nald and bronze Wemyth

The Road So Far!

It all began at Madellon Weyr for Donald – a young boy of 15 Turns, dreaming of becoming a dragonrider.

Donald was born the son of Nelya, a Headwoman's Second at Madellon Weyr. While he didn't have to be Searched, he was 'given the nod' as a likely dragonrider by the Weyr's most senior retired Search pair – S'rius and his elderly blue Padseth. As a first-time candidate with no dragonrider blood, Donald looked forward to the Hatching with both excitement and trepidation – fearing he might not have what it takes to Impress, but hoping beyond hope that he would!

As a candidate, Donald was assigned a bunkmate – Martom, a confident young Weyrbred lad, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Gydeton, the blustering, entitled son of Lord Meturvian of Kellad – who took a firm disliking to Donald ! Backed up by his crony Varell, Gydeton became the thorn in Donald 's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Martom and Donald on 102.03.17. Following a brief run-in with Gydeton, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Donald left, Martom – keen to prove himself by Impressing on his first attempt – asked him for help procuring some additional confidence in the form of some alcohol.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Donald was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Donald to find it. Despite Donald 's best efforts, though, he didn't manage to complete and return the jewellery set before the Hatching.

Respecting his elders

In the Weyr's kitchen gardens, Donald encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Donald to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Donald duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Donald offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Donald encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Donald – especially after he solved all three of her fiendish riddles!

Southern comfort

Donald met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Donald to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Donald some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Donald unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Donald met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Donald solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Donald even shared the largesse with Zielaph, who then introduced him to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Donald a certain confidence in his own prospects!

A rising problem

Donald encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Donald 's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Donald with the opportunity to show off his work ethic before the Hatching. A round of chores duly pleased Crauva. And the kitchen was also the source of the hotfruit R'hren had sent Donald to find for his warming salve.

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Donald expressed an interested in looking up some Weyr records, Tarshe offered him the loan of a glowbasket – on the proviso that he return it afterwards. But with one thing and another, Donald didn't bring it back – earning the Weyrwoman Second's ire!

Weyrbrat by name...

A run-in with a Weyrbrat – Terzon, whom Gydeton had paid to cause Donald trouble – resulted in an unfortunate public incident. All too aware of being shaken down, Donald gave the kid a shove – in front of a number of witnesses – doing nothing for his reputation!

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Donald was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Friend request

Given Donald 's age, finding some wine for Martom proved difficult – the Weyr Vintner, Master Saxton, refused to sell it to an underage candidate. His only other alternative was an illicit purchase from the shady figure of Grimes. And L'stev's warning about getting drunk before the Hatching held weight. The Vintner's offering of alcohol-free grape juice gave Donald an idea – and offering it to Martom, none the wiser for the substitution, still had the desired effect of boosting his confidence before the Hatching – without any unwanted side-effects!

A slithery customer

Early in the day, Donald found out about a secret way into the Hatching Ground via storeroom that might allow him a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, he crawled into a confusing maze of passages.

By a stroke of ill luck, Donald strayed into tunnel snake territory! A huge, aggressive, and potently venomous female tunnel-snake guarded the exit to the Hatching ground. Donald was lucky to avoid being bitten. But ultimately he evaded the snake, dodging past it and slipping out onto the Hatching Sands.

Having survived his encounter with the snake, Donald crept closer to the clutch – close enough to touch an egg – before beating a hasty retreat from the Hatching Ground!

The Hatching

When it came to the Hatching, Donald didn't have to wait at all for his date with destiny. The large greeny-grey egg that Hatched first produced a pale greeny-bronze hatchling who spared no time in choosing Donald , naming himself Wemyth.

A friend in me

And Donald wasn't the only lucky one. To his delight, Martom also Impressed, becoming the rider of a bright golden-bronze hatchling, Kauth.

Whatever happened to Gydeton?

It turned out that making an enemy of Donald was a very poor choice on Gydeton's part. For the low, low price of just three marks, Donald had Grimes, the shady fellow loitering near the Gather stalls, spread a series of nasty rumours about Gydeton. By the time the Weyrlingmaster mustered the candidate cohort immediately before the Hatching, the damage to Gydeton's reputation was done – and he was ejected from the candidate pool without ever setting foot on the Sands!

After the Hatching

"Wemyth" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Donald on his Impression, but it was old S'rius, delighted to have found yet another weyrling, who stepped in to help with the immediate matter of Wemyth's first meal. That was Donald 's first opportunity to speak to Martom, too, and they introduced each other, with considerable delight, to their respective dragonets, Wemyth and Kauth. Martom also told Donald that his new name was to be – perhaps unsurprisingly – M'tom.

It wasn't long before Wemyth's personality started to become evident. The pale bronze dragonet – the largest of the clutch, and the image of his father Muzzanth – proved to be a particular intelligent and perceptive character even minutes out of the egg.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Meeting the Weyrleader

As Donald and M'tom wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Donald was proud to introduce Wemyth to the Weyrleader. And after a brief conference with Wemyth, Donald gave the Weyrleader his own new name: D'nald, rider of bronze Wemyth!

Following their audience with the Weyrleader, and the application of oily rags to relieve Wemyth's and Kauth's newborn itchiness, D'nald and M'tom headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

D'nald and M'tom soon went their separate ways to find family and friends. Many of the riders and Weyrfolk D'nald had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

D'nald's mother, Nelya, was thrilled by her son's Impression – though perhaps not quite as ecstatic as D'nald's younger siblings, Ashi and Halante. As the first dragonrider in the family, D'nald was keenly aware of what it meant to his brother and sister. And when the Weyrleaders came to drink a toast to D'nald and Wemyth, Valonna was particularly delighted for Nelya – one of her most trusted Headwoman Seconds.

The rest of the evening passed in a blur for D'nald, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, D'nald was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through D'nald's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered D'nald some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Wemyth.

A close encounter

On his way back to the barracks , D'nald had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what D'nald would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, D'nald decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Wemyth – billeted between M'tom's Kauth and a slender green dragonet – D'nald was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his bronze beside him – D'nald was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Find out more about Donald 's Impression here. D'nald and Wemyth's story will continue in Dragonchoice: Weyrling, coming soon!

D'nald's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Wemyth and I complement each other!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
EBONY AND IVORY

Wemyth and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Wemyth and I agreed on something quite important!