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Winnie and green Cornath

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Winnie – a young woman of 18 Turns, dreaming of becoming a green rider.

Winnie was born to unusual privilege – a granddaughter of Winstone, Lord of mighty Jessaf Hold. Winnie didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Winnie was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Winnie becoming a candidate – displeased that such a opportunity would ruin his plans for Winnie's betrothal to a nephew of Lord Orfen's. But he grudgingly accepted that, as Winnie had her majority, she had the right to accept Search. And with Winstone's admonition that she should remember her place as his granddaughter and not make a scene ringing in her ears, Winnie left to begin her candidacy at Madellon Weyr.

As a candidate, Winnie was assigned a bunkmate – Erilde, a quiet young woman from the Lower Caverns fearing a second unsuccessful Hatching, who would soon become her closest friend in the Weyr. She also got to know many of her fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Arina, a level-headed young woman from Jessaf who'd stood at the previous Hatching.

But she also made an enemy – Auciet, a snobby and superior Holdbred girl – who took a firm disliking to Winnie! Backed up by her crony Cedranne, Auciet became the thorn in Winnie's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Erilde and Winnie on 102.03.17. Following a brief run-in with Auciet, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Winnie left, Erilde asked her to make enquiries about any dragonrider heritage she herself might possess, to give her confidence a boost before the Hatching.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Winnie was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Winnie to find it. The quest took Winnie all over Madellon, from kitchens to lake to infirmary – but in the end she succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Disrespecting her elders

In the Weyr's kitchen gardens, Winnie encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. But they got off to a poor start – Winnie had unwittingly taken a redfruit without permission – and furthermore lied about it when challenged by the old bronze rider. The scrumping alone might not have turned R'hren against Winnie – but the literal red-handed lie did!

A Masterful order

In the dining hall, Winnie met her fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Winnie solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Winnie even shared the largesse with Zielaph, who then introduced her to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Winnie a certain confidence in her own prospects!

A rising problem

Winnie encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Winnie's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders. Even if Winnie did annoy Soleigh, who wasn't impressed with her for prolonging Maris' binge by bringing her more wine!

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Winnie with the opportunity to show off her work ethic before the Hatching. A round of chores duly pleased Crauva.

Eggs and baskets

A visit to the Archives led to a meeting with Tarshe, Madellon's Weyrwoman Second. When Winnie expressed an interested in looking up some Weyr records, Tarshe offered her the loan of a glowbasket – on the proviso that she return it afterwards. Which – mindful of not offending such an important personage of the Weyr – Winnie did!

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Winnie was quick to offer assistance to his rider, T'rello. Perhaps Winnie was never going to Impress a bronze – but it couldn't hurt to have some hands-on experience!

Friend request

Seeking knowledge of Erilde's parentage, Winnie visited the Weyr's Archives and sought advice from Weyrwoman Tarshe, the Weyrwoman Second. While Tarshe could find no evidence that Erilde's father had been a dragonrider, she suggested Winnie might construct a story about a long-dead rider. Winnie delved into Madellon's records and unearthed a brown rider, B'get, deceased some Turns ago, but of the right age to have fathered her friend. Bringing this plausible white lie to Erilde may have been a tad devious – but it had the desired effect on her belief that she could, in fact, possess the ability to Impress a dragon!

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Winnie visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of her dignity, Winnie ensured she came away with a cut she actually liked.

Wherry bad behaviour

Winnie's assorted instances of bad behaviour finally caught up with her. L'stev collared her in the Bowl and gave her an ultimatum – buck up her ideas, or sit the Hatching out. Winnie chose the former, and the Weyrlingmaster sent her to do penance in the wherry hatchery – though Winnie remained on probation, with one more slip promising to rule her out of standing!

The Hatching

When it came to the Hatching, Winnie had to wait a little while before the rough-textured cloudy white egg Hatched to reveal the vivid grassy-green dragonet who would choose her, naming herself Cornath.

A friend in me

And Winnie wasn't the only lucky one. To her delight, Erilde also Impressed, becoming the rider of an inquisitive teal-green hatchling, Shaldeth.

Whatever happened to Auciet?

Quite simply, none of the dragonets seemed to want Auciet – she was left standing. Although Winnie did wonder if her own vivid grassy-green Cornath might have glanced, however briefly, in Auciet's direction, and what might have been had she not chosen her...

After the Hatching

"Cornath" by Emily Holland

The Weyrlingmaster was the first to congratulate Winnie on her Impression, but it was Garlan, delighted that her risky choice of Winstone's granddaughter had Impressed, who stepped in to help with the immediate matter of Cornath's first meal. That was Winnie's first opportunity to speak to Erilde, too, and they introduced each other, with considerable delight, to their respective dragonets, Cornath and Shaldeth.

It wasn't long before Cornath's personality started to become evident. The little grass-green dragonet, small for her colour, made up for her size with a fierce, aggressive personality – and very evident teeth!

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big sister

Another friend Winnie made along the way – a young Weyrbred candidate, Brithie, whom Winnie had encountered in a sudden crisis of confidence directly before the Hatching – hailed Winnie at the barracks – crediting her with her successful Impression of a tiny bottle-green dragonet, Epatanth!

Meeting the Weyrleader

As Winnie and Erilde wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both girls' dragonets and to ask after their names. Winnie was proud to introduce Cornath to the Weyrleader – and to give him her full new name: Winnie, rider of green Cornath!

Following their audience with the Weyrleader, and the application of oily rags to relieve Cornath's and Shaldeth's newborn itchiness, Winnie and Erilde headed into the girls' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

Winnie and Erilde soon went their separate ways to find family and friends. Many of the riders and Weyrfolk Winnie had helped during the day greeted her with warm congratulations as she hunted through the throng – but, at last, she found her family.

Lord Winstone, Winnie's grandfather, was faint with his praise for his granddaughter's Impression of Cornath – suggesting that she should have waited for a chance at a queen. The Weyrleaders were swift to insist that Impressing any dragon was a great achievement!

The rest of the evening passed in a blur for Winnie, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, Winnie was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see her in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through Winnie's background with her – including much of what she had got up to on the morning of the Hatching – for good and ill. She offered Winnie some advice about paying attention to her new classmates and surroundings, lest she fall foul of the Weyrlingmaster's penchant for snap quizzes, and made some observations on Cornath.

A close encounter

On her way back to the barracks , Winnie had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what Winnie would later realise was firestone, who called her by name – and gave her a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, Winnie decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Cornath – billeted between Erilde's Shaldeth and a very large green dragonet – Winnie was too tired to examine the strange wooden box very closely, and put it in her clothes' chest for later examination. But even as she went to sleep – a dragonrider at last, her green beside her – Winnie was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Winnie and Cornath's story will continue in Dragonchoice: Weyrling, coming soon!

Winnie's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
THE YIN TO YOUR YANG

Cornath and I complement each other!

Achievement Unlocked:
INSULT TO INJURY

I Impressed the dragon that my rival coveted!

Achievement Unlocked:
SNAKES AND SNAILS

I haven't been very nice!

Achievement Unlocked:
EBONY AND IVORY

Cornath and I agreed on something very important!

Achievement Unlocked:
BUM NOTE

Cornath and I disagreed on something quite important!