Login | Register

Fu'mar and brown Mishalth

The Road So Far!

It all began at Jessaf Hold, in the protectorate of Madellon Weyr, for Furmar – a young man of 16 Turns, dreaming of becoming a dragonrider.

Furmar was born to unusual privilege – a grandson of Winstone, Lord of mighty Jessaf Hold. Furmar didn't scramble for the attention of the young Search rider, Garlan, who came to Jessaf in early 102 seeking candidates for Madellon Weyr's latest clutch. But as a scion of the Hold, Furmar was among the party welcoming the green rider to Jessaf – and, in due course, became the focus of her dragon Hushith's attention. Lord Winstone wasn't enthusiastic about Furmar becoming a candidate – while conceding that he could spare a younger grandchild. And with Winstone's admonition that he Impress a bronze – or a brown at the very least – ringing in his ears, Furmar left to begin his candidacy at Madellon Weyr.

As a candidate, Furmar was assigned a bunkmate – Soburn, an anxious Weyrbred youth with one failed Hatching already haunting him, who would soon become his closest friend in the Weyr. He also got to know many of his fellow candidates, including the Weyrbred twins Leover and Leoguy; Zielaph, the nephew of a Madellon bronze rider; and Chiliam, a good-natured highborn lad from Kellad.

But he also made an enemy – Rielat, a self-important apprentice Weaver – who took a firm disliking to Furmar! Backed up by his crony Kestor, Rielat became the thorn in Furmar's side throughout the sevendays of candidacy.

Hatching Day

The dragons' hum woke Soburn and Furmar on 102.03.17. Following a brief run-in with Rielat, the pair joined the rest of the candidates for a morning lecture. The Weyrlingmaster, L'stev, gave the whole cohort – increased by three late Searchees to a total of thirty-five – strict instructions about pre-Hatching preparations, including eating, drinking, bathing – and in some cases, getting a decent haircut – and then turned the group loose for the morning. Before Furmar left, Soburn asked him to find out if H'nar, the young Wingleader of the Betweenless Wing, might currently be seeing someone – or not.

The one-armed green rider and the thieving queen

Immediately on leaving the candidate barracks, Furmar was flagged down by M'shen – a green rider with one arm, a fire-lizard queen – and a problem. His queen, Squiffy, had stolen several pieces of the Weyrwoman's jewellery, and hidden it around the Weyr. M'shen recruited Furmar to find it. The quest took Furmar all over Madellon, from kitchens to lake to infirmary – but in the end he succeeded in reuniting the Weyrwoman's jewellery set, to general acclaim.

Respecting his elders

In the Weyr's kitchen gardens, Furmar encountered R'hren, a former Weyrleader of Madellon, now peacefully retired to potter among his beloved plants. R'hren asked Furmar to help him track down the ingredients for a warming salve to help his elderly bronze, Staamath, with his arthritic forepaws. Furmar duly located the components of R'hren's salve, winning the old bronze rider's approval in the process.

Gifted a small pot of the salve, Furmar offered it to old S'rius, who was equally appreciative of the gift. And while Kisha, the blind old green rider Furmar encountered in the infirmary, would have nothing to do with one of R'hren's concoctions, she too grew to approve of Furmar – especially after he solved all three of her fiendish riddles!

Southern comfort

Furmar met G'kalte – a brown rider and Wingsecond, not to mention Weyrwoman Valonna's weyrmate – in the Bowl, and was quickly recruited by him to help with a diplomatic matter. G'kalte had been tasked with delivering two gifts from Valonna to her Southern counterpart Weyrwoman Karika – but he'd been summoned away to collect his own grandmother, Lady Coffleby, for the Hatching.

He asked Furmar to figure out which of the seven Southern dragons visiting Madellon were the correct pair to hand over Karika's gifts. And while G'kalte's brown, Archidath, offered Furmar some intelligence on the Southern seven, his advice was somewhat garbled! Nonetheless, Furmar unravelled Archidath's confusing suggestions and got the right packages to the right dragons – without being growled at!

A Masterful order

In the dining hall, Furmar met his fellow candidate Zielaph, who'd been tasked by his somewhat dim uncle, bronze rider Fr'ton, with delivering a complicated drinks order to a group of Master Crafters. Zielaph had information about their names, beverages, crafts, and fire-lizards – but not in any sensible order!

Luckily for him, Furmar solved the puzzle of Fr'ton's confusing notes adeptly, delivering the correct drinks to the correct Masters, and earning a handsome tip in the process. Furmar even shared the largesse with Zielaph, who then introduced him to Fr'ton – who, having Impressed a bronze in spite of his less than boundless promise, gave Furmar a certain confidence in his own prospects!

A rising problem

Furmar encountered both Soleigh, whose green Bristath was preparing to rise near the lake, and her weyrmate Maris, who was getting very drunk in the dining hall on account of her fears that Soleigh was having an affair with a blue rider, G'tron. Furmar's intervention successfully got rid of G'tron, whose Imdoth was very sweet indeed on Bristath, from the mating flight – not to mention G'pellas, another blue rider, needed in the Harper ensemble – and reconciled the two green riders.

Kitchen diplomacy

Madellon's kitchens – the heart of the Weyr, and domain of Headwoman Crauva – provided Furmar with the opportunity to show off his work ethic before the Hatching. A round of chores duly pleased Crauva. And the kitchen was also the source of the hotfruit R'hren had sent Furmar to find for his warming salve.

A shining example

Coming upon Santinoth – Madellon's biggest bronze – being bathed in the lake, Furmar was quick to offer assistance to his rider, T'rello. It couldn't hurt to have some close-up experience with a bronze, could it?

Friend request

Conscious of Soburn's bashfulness, Furmar approached the object of his affections – H'nar, Wingleader of the Betweenless Wing – with some circumspection. Still, when questioned, H'nar insisted he had to know who was making enquiries of him. And when he learned the identity of his admirer, he told Furmar that he wasn't interested in Soburn – or any other men, for that matter. But Furmar's agile pivot in questioning revealed that a close friend of H'nar's – blue rider M'rany – might be a viable alternative. Thus encouraged, Soburn began to think more positively of life as a dragonrider – even if H'nar would end up being his Wingleader!

Hair today

Mindful of the Weyrlingmaster's orders to be smart for the Hatching, Furmar visited Madellon's resident barber – green rider Z'fell – for a trim. Very conscious of his dignity, Furmar ensured he came away with a cut he actually liked.

A slithery customer

Early in the day, Furmar found out about a secret way into the Hatching Ground via storeroom that might allow him a sneaky peek at the eggs before the Hatching. Successfully entering the combination to the lock on the storeroom door, and suitably equipped with a glowbasket, he crawled into a confusing maze of passages.

By a stroke of ill luck, Furmar strayed into tunnel snake territory! A huge, aggressive, and potently venomous female tunnel-snake guarded the exit to the Hatching ground. Furmar was bitten – badly – and immediately felt the effects of the snake's paralysing venom. But ultimately he evaded the snake, dodging past it and slipping out onto the Hatching Sands.

Recognising the severity of his condition, Furmar decided not to risk approaching the clutch, and went instead directly to the infirmary to be treated with antivenin.

The Hatching

When it came to the Hatching, Furmar had to wait a little while before the grey-mottled tan egg Hatched to reveal the cool dusty-brown dragonet who would choose him, naming himself Mishalth.

A friend in me

And Furmar wasn't the only lucky one. To his delight, Soburn also Impressed, becoming the rider of a slender olive-green hatchling, Aeranth.

Whatever happened to Rielat?

It turned out that making an enemy of Furmar was a very poor choice on Rielat's part. For the low, low price of just three marks, Furmar had Grimes, the shady fellow loitering near the Gather stalls, spread a series of nasty rumours about Rielat. By the time the Weyrlingmaster mustered the candidate cohort immediately before the Hatching, the damage to Rielat's reputation was done – and he was ejected from the candidate pool without ever setting foot on the Sands!

After the Hatching

"Mishalth" by Chris S. Baily

The Weyrlingmaster was the first to congratulate Furmar on his Impression, but it was Garlan, delighted that her risky choice of Winstone's grandson had Impressed, who stepped in to help with the immediate matter of Mishalth's first meal. That was Furmar's first opportunity to speak to Soburn, too, and they introduced each other, with considerable delight, to their respective dragonets, Mishalth and Aeranth. Soburn also told Furmar that his new name was to be – perhaps unsurprisingly – S'burn.

It wasn't long before Mishalth's personality started to become evident. The dusty-brown dragonet, while neither the largest nor the most handsome of his colour, proved to make up for both with his calm and helpful character immediately endearing him to all around.

With both dragonets full to bursting with fresh meat, the newly minted dragonpairs left the Hatching sands for their new home: the weyrling barracks.

Big brother

Another friend Furmar made along the way – a young Holdbred candidate, Nichen, whom Furmar had encountered in a hopelessly dishevelled state directly before the Hatching – hailed Furmar at the barracks – crediting him with his successful Impression of a moon-blue dragonet, Yooth!

Meeting the Weyrleader

As Furmar and S'burn wiped the worst of the blood and sand from their tired new dragonets, the Weyrleader, T'gat, came to inspect both boys' dragonets, to ask after their names – and to ask the two new weyrlings how they should now be called. Furmar was proud to introduce Mishalth to the Weyrleader. And after a brief conference with Mishalth, Furmar gave the Weyrleader his own new name: Fu'mar, rider of brown Mishalth!

Following their audience with the Weyrleader, and the application of oily rags to relieve Mishalth's and Aeranth's newborn itchiness, Fu'mar and S'burn headed into the boys' barracks to claim the billets that would be theirs for the next Turn. Choosing adjacent cots, the two new weyrlings got their dragonets settled on the couches that they would take months to grow into. But there was no time for them to sit and admire their new dragons. The Weyrlingmaster soon came along to give them their new weyrling shoulder-knots, before chivvying them off to the Hatching feast!

The Hatching feast

Fu'mar and S'burn soon went their separate ways to find family and friends. Many of the riders and Weyrfolk Fu'mar had helped during the day greeted him with warm congratulations as he hunted through the throng – but, at last, he found his family.

Lord Winstone, Fu'mar's grandfather, was grudgingly satisfied with Mishalth's colour, if clearly disappointed that his grandson hadn't managed to Impress a bronze – a criticism that the Weyrleaders were quick to cut short in their toast to Fu'mar and Mishalth.

The rest of the evening passed in a blur for Fu'mar, and it came as a relief when the Weyrlingmaster ordered all the new weyrlings back to the barracks for a good night's sleep. But en route to bed, Fu'mar was flagged down by a Weyrbrat, Emry, bringing the message that Weyrwoman Second Tarshe wanted to see him in the Archives.

Setting the record straight

Tarshe, tasked by the Weyrwoman with converting candidate documentation into weyrling records, went through Fu'mar's background with him – including much of what he had got up to on the morning of the Hatching – for good and ill. She offered Fu'mar some advice about paying attention to his new classmates and surroundings, lest he fall foul of the Weyrlingmaster's penchant for snap quizzes, advised him to report to Master Isnan before returning to the barracks to get his injuries checked again, and made some observations on Mishalth.

A close encounter

On his way back to the barracks (by way of the infirmary, as ordered by Tarshe), Fu'mar had two peculiar encounters – first, with Tarshe's queen, Berzunth, who seemed quite agitated by one of the visiting dragons on the Rim; and then with a mysterious hooded figure, smelling strongly of what Fu'mar would later realise was firestone, who called him by name – and gave him a curious wooden box.

"The Watchful Queen" by Chris S. Baily

Back at the barracks, Fu'mar decided, on balance, not to tell the Weyrlingmaster about the stranger.

Returning at last to Mishalth – billeted between S'burn's Aeranth and a bright bronze dragonet – Fu'mar was too tired to examine the strange wooden box very closely, and put it in his clothes' chest for later examination. But even as he went to sleep – a dragonrider at last, his brown beside him – Fu'mar was struck with a deep sense of foreboding. Who was the mysterious dragonrider in the hooded cloak? And what was the significance of the strange wooden box?

Find out more about Furmar's Impression here. Fu'mar and Mishalth's story will continue in Dragonchoice: Weyrling, coming soon!

Fu'mar's achievements

Achievement Unlocked:
CARRY ON WAYWARD SON

I travelled The Road So Far!

Achievement Unlocked:
OUR ROB, OR ROSS

I received a mysterious box!

Achievement Unlocked:
A HORSE WITH A NAME

I have a name and it's a good name and I don't need to fix my name. Probably.

Achievement Unlocked:
OPPOSITES ATTRACT

I make quite a strange match with Mishalth!

Achievement Unlocked:
SUGAR AND SPICE

I've been a very nice person (so far)!

Achievement Unlocked:
PLEASE STATE THE NATURE OF THE MEDICAL EMERGENCY

I returned to the infirmary!

Achievement Unlocked:
EBONY AND IVORY

Mishalth and I agreed on something very important!

Achievement Unlocked:
IN TUNE

Mishalth and I agreed on something quite important!